My version will work differently from yours, and this is what I'll need the most feedback on when I start rolling out preview releases. That said, I have already started to replace this system with a "puzzle is already set" implementation for the next major update. Yes, you can click the tile again to turn it back to green. You could also turn that feature off when the game starts to prevent any accidental clicks? If you were to continue with clicking on each square to highlight it, is there a way to click on it again to turn it back to green? It would be bad if you accidentally clicked on a square in the middle of the game and now are left with an extra square, or resetting the whole thing. What I think could be improved is coming up with a system where the puzzle is already set and ready to play, instead of watching the operator click on each square. I like how you have multiple theme choices, and how easy it is to switch between them all. We would reward you with some cookies, if we had any left. If you have any information on whoever left those dogs out, please contact the crime stoppers. Rusnakcreative wrote:Whoever let the dogs out, must know that the dogs are suspects of my missing cookies from the cookie jar case, and will be held responsible for that.
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